![]() Don’t let the game ruin your enjoyment of the game. Just do yourself a favor: Open a walkthrough, read the solution, say “Wow, that’s asinine,” move on, and continue enjoying the game’s excellent writing. If you haven’t played before, you’re going to get stuck. And if you dont like those because of the logic, I would strongly advise the Wadjet Eyes games especially Blackwell : it's more common sense and your partner also can give you hint about where to go next.Some caveats: It’s a 90s adventure game, meaning it is full of asinine puzzles where the solutions barely make sense. You will figure quick enough how you feel about them. So no need to think : play Day of Tentacle and Full Throttle. So after about the first dozen of puzzle, you know what's the brand and what's the deal. And they also throw you into an atmosphere/universe immediately. Usually it's rather simple mechanics and they have each their brand of logic. All the adventure game I played, I was quickly in or out (with the sole exception of Loom which is an oddly unique game). I quickly fell head over heels for Blackwell. Generally speaking I dont think point and click adventure is a genre where you warm up like for instance a rpg with complex systems. I'd say the triple character thing is specifically a genius puzzle design choice as to SOME extent you can progress with a character when you're stuck with another and it also provides a variety of comedy (again not indifferent : the wacky logic means you will always be stuck at some point but the comedy was what made it go down more easily). It's the same cartoon wacky logic but better executed as far as I am concerned. I wouldnt go as far as saying the puzzles are more simple. Same wacky logic but the overall universe and overall design choices are simply more to my taste. In the other hand, and to answer your final question, I loved Day of Tentacle which like Grim Fandango is a Lucas Art designed by Tim Schafer. I grinded to the end against my better judgement because I really wanted to like it and I know I won't touch another TM because the core recipe is very clear. By 2 chapters I was having serious doubts. I recently played Tex Murphy : UKM - same deal. And personally it ends up throwing out of wack the delicate balance required for those games that often have you stuck on a puzzle. I dislike how it looks, I dislike how it feels. ![]() I can't stand 3d in adventure games, especially in grim fandango. It was one of the game that made me realize how much I cared about the scumm style pixel art adventure game. I had the same trouble with Grim Fandago which is for some people the best adventure game ever (cf ) Well sorry I couldn't get into it. and you usually know what's the deal rather quick. With Adventure games I'd say you either get into it or not. My question is - are these examples of how many of the puzzles go throughout the game? Or do they get more logical? Despite liking much of the games presentaion, I dont really want to be refering to a walkthrough for most of the puzzles.Īlso, on a whim I purchased Day of the Tenticale Remastered and Full Throttle Remastered. Didn't feel like there was anyway for me to reasonably come up with these solutions apart from blind luck (unless I missed some clues somewhere?). Also got stuck on the puzzle were (again with a walkthrough) I learnt I had to turn the lock on mail tubes machine door so it wouldnt close. Only solved this after looking up a walkthrough. Got through the first few puzzles ok but was stuck for a number of hours on an early one - the one where I had to get two ballons and fill them with some foam from some tubes. Started playing Grim Fandango Remastered (free from gog.com years ago) and love the characters, art, dialogue, and setting. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? ![]() We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules ![]() Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game.
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